About
Peter Truong
My passion for games began when my brother introduced me to many of the technologies now considered retro — the Super Nintendo, Nintendo 64, Game Boy Advance, and eventually a Windows XP PC. I fell in love when I made my first ever IGN, "Uraro", and started playing Police Quest SWAT and Warcraft III. That brief glimpse of my childhood is what brought me to my passion for games today.
During high school I had no idea what I wanted to do except that I loved video games. Once senior year hit, I began to consistently play League of Legends — learning the mechanics, item builds, and strategies. Starting in Season 3 in Gold and climbing higher from there, I realized that I really, really enjoyed games as a whole. When college applications hit, I knew I had to choose a major related to games. I got accepted to UCI as a Computer Game Science major and was extremely excited.
At UCI, I joined the Video Game Development club and started getting involved in projects. My very first experience was a game I made at Hackathon called "Shut Up and Escape With Me" — a VR horror labyrinth using the Oculus Rift. My team and I thoroughly enjoyed the design process, and watching people laugh, get scared, and discover new mechanics when we demoed the game was what really took me from a "gamer" to a "game developer."
Since then I have worked at Atlus, Amazon, Riot Games, and Spliced Inc in a variety of engineering roles, and am currently at Epic Games working on Fortnite as a Senior Build Engineer. I am constantly striving to make a positive impact in the game industry.
Experience
Epic Games
Senior Build Engineer
Spliced Inc
Staff Build Engineer
Riot Games
Senior Software Engineer
Amazon
Software Development Engineer II
Atlus
Game Tester